July 21st, 2017, I was invited to go together with Xenoaisam Studio, the creator of Banzai Escape game to an event called Visual Arts Expo.
We’re Still Here After some long hiatus, finally we are back. It’s an unplanned runaway. Those who chase us is nothing but the busy working schedule thus why I don’t have time to come back to this game development projects. But I really want to finished at least one project this year for our game […]
Hello, comrades. I’ve received report that the download link for A Day With Nana beta version 0.1 have been spewing out error. Good news, it have been fixed! If you still haven’t got the link to download it, you can try to download it via the link that I’ve sent in the email. smile
A Day With Nana was rather an ambitious project. Only if I have enough funding to fulfill all the ambitious feature. But I’ve decided, instead of dropping it all together, I’ll just reduced the project into smaller and easier to accomplished project. Rewrite the Manuscript of A Day With Nana From the feedback I’ve got […]
Dear comrades, This website now are running on shared server environment due to the financial crisis that we face recently that forces us to scale down to keep continuing what we already did. Because this is on new limited shared hosting environment, we might delete some large files that may take precious storage spaces in […]
[Transcribe] Game Dev Diary – Jan 14 2017 – Building a Computer for Game Development Purpose This is a transcription of a video which talk about building a computer for game development purpose. If you cannot view the video in this post, please watch the video from this url: https://youtu.be/ZqqIOjs7NSQ Introduction Alright guys, my name is […]
The Curious Me I was just doing some routine cleaning with my camera and then come to my mind to do some speed test for the memory card that I use. So the title, ScanDisk vs ADATA is pretty much self-explanatory. I am still using Nikon D90 and I think the camera still useable for […]
Finally, Ayame Maybe I’m just not so smart, but now I get it. I finally able to convert Ayame from just a 2D sprite into the interesting Live2D character. Well, at least for me that is interesting things to do. Let’s see all from the video below.
Just a small progress update this time. I spend most of the time optimizing and doing the level design. In visual novel term, I’m making the background. tongue But since this is 3D game now, we call it level design then. Please take a look at the video. Changes logs:
There’s video in this post, so if you can’t see it in your email you might as well just come to my blog and watch it there. 3D Background So I decide to pursue the “3D” route. 3D background with 2D anime style character just like real visual novel will look like. Look at the […]