Hello, guys. I made some progress. I got the name. Musiristica. I derive this word from music, musica, rising and the names of some beautiful woman on Earth. tongue At first, I just want to make a game about idol daily live simulation. But then, I think it will be boring if there’s only one […]
Archives for August 2014
I’m experimenting with Wikimedia, the engine that runs Wikipedia and Wikia. But those runs Wikia have been modified and runs with many extensions. This is what I have with Wikimedia.
I’m about to commit into this project more seriously. smile I will use version control system soon as well. As for the documentation for the game, I decide to go digital all out. I’ll be using wiki pages instead of any documents. Like this it will also give more exposure to the game itself, and perhaps gain […]
I mean AI-s. Artificial Intelligent. But for game though. Here it is. smile But from this mess, I got some decent idea for my new game. Though I still have yet to think about the name. I want it to sound something so simple yet bring big impact. wink Such as FireFall. It’s a good […]
New pursuit, new scene. bigsmile
I will stop developing Ancestral Curse for now. Mostly because the point of interest have changed, and second because this game requires some historical reference. I plan to work together with my sister who is now undergo a study in history for her master. With her, securing the finance will also easier since she have […]
I come from film & television background. If I’m going to pursue film and television technique, I would follow this guy style.
Ta da! bigsmile
Another updates for Ancestral Curse. It’s just a change log post. smile
I’m a bad graphic creator. mrgreen But that doesn’t make me a bad graphic designer. tongue Well, my mind is creative (self-praise! rolleyes ) it’s just that I don’t have enough skills and disciplines in graphic media production to make a great graphic and visual elements that projected by my mind. It’s like you are […]