My Most Precious Treasure, or My Precious for short is a visual novel + rhythm games. So far I’ve gathered a team to help me realise this project. We have progress quite far in the “theory” side but not really much on the real product accomplishment. Game Design Document are ready at 70% completeness. This […]
I’ve decided a name for this game. My Most Precious Treasure I know, it may not be the most original title ever. But at least I found inspiration and idea of where the story will progress and hey, I already planned a sequel! lol This game is also made using plyGame. A nice surprise is, […]
I feel shame when I look at the previous progress. Nothing at all. sad I will start to use plyGame from the version 0.0.16.
I rebooted into my Bootcamp partition and launched Windows 8 Pro that I installed there. I occasionally boot to Windows partition just to play games. It’s unusual for me to do anything really productive there since I got my Macbook Pro. The saying is really true. Once you go Mac, you’ll never look back. They […]
Here I am, I really like to do the planning than executing it. That’s why, I’m more suitable to be a producer than a developer but reality doesn’t agree with me. I don’t have the resources in sense of financial capability to do so. The matter of fact, I see most game developers didn’t even […]
So far I manage to code a simple script to do a primitive actions. Here is a video for the demonstration of how the script work. First the script detects if the player character standing nearby the NPCs and then trigger a guide button which I put statically; Press E to talk. The green boxy […]
I am wasting my time. While programming my own player movement scripts, Unity team have come out with nice and good example of a third person view example assets. Feature that needs to be in the game. Self note : Will add more features later, don’t worry much about it. Completing the game is […]