You don’t have any idea how hard it is for me for the first time to make the mobile input control works with the plyGame framework. But I don’t know why, this one very morning I decide to sit down and read again and again the code. Then read some suggestion by Leslie, the creator […]
My Most Precious Treasure, or My Precious for short is a visual novel + rhythm games. So far I’ve gathered a team to help me realise this project. We have progress quite far in the “theory” side but not really much on the real product accomplishment. Game Design Document are ready at 70% completeness. This […]
New pursuit, new scene. bigsmile
I come from film & television background. If I’m going to pursue film and television technique, I would follow this guy style.
Ta da! bigsmile
I’ve decided a name for this game. My Most Precious Treasure I know, it may not be the most original title ever. But at least I found inspiration and idea of where the story will progress and hey, I already planned a sequel! lol This game is also made using plyGame. A nice surprise is, […]
After several days, I manage to learn more about using plyGame framework. So far so good. Money well spent. Aside of that, I praise Leslie, the developer of plyGame for his hard work and dedication not just towards the software but also the customer service. Nothing I really can complain about. bigsmile ===//===
Before, I was thinking to build my own framework for the game. But as you can see, the progress are really slow. So I decide to use third party framework so I can move on making the game instead of making a game framework. After looking through between ORK Framework and plyGame, I finally decide to pick plyGame. […]