Maybe I’m just not so smart, but now I get it. I finally able to convert Ayame from just a 2D sprite into the interesting Live2D character. Well, at least for me that is interesting things to do.
Let’s see all from the video below.
I also manage to figure out how to make fungus trigger the animation for the Live2D. I’ll showcase that small update in next video. 🙂
I still try to find how to do backlog with Fungus…