This website now are running on shared server environment due to the financial crisis that we face recently that forces us to scale down to keep continuing what we already did.
Because this is on new limited shared hosting environment, we might delete some large files that may take precious storage spaces in our server.
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[Transcribe] Game Dev Diary – Jan 14 2017 – Building a Computer for Game Development Purpose
This is a transcription of a video which talk about building a computer for game development purpose.
If you cannot view the video in this post, please watch the video from this url: https://youtu.be/ZqqIOjs7NSQ
Alright guys, my name is Wiguan and this is the first episode in this new channel that I call it game dev diary and in this episode I going to feature off on how I going to build my rig.
I will show why I will build a new system instead of using my existing iMac, and why I choose Nvidia graphic card and why DirectX and I will share my system specification as well as problems and challenges.
The Curious Me
I was just doing some routine cleaning with my camera and then come to my mind to do some speed test for the memory card that I use. So the title, ScanDisk vs ADATA is pretty much self-explanatory.
I am still using Nikon D90 and I think the camera still useable for another 5 years, given that I’m using it like a film camera.
All these while, I’m using an SDHC card by ScanDisk. ScanDisk here is the brand. This is a class 4 memory card. This memory card only have the capacity of 8 Gigabytes.
Then now, I got this ADATA brand microSD card that comes with the capacity of 32 Gigabytes. It’s a class 10 memory card. I only realize this when I’m writing this blog post. But let’s continue as I try to make my point.
ScanDisk and ADATA Memory Card
Maybe I’m just not so smart, but now I get it. I finally able to convert Ayame from just a 2D sprite into the interesting Live2D character. Well, at least for me that is interesting things to do.
Let’s see all from the video below.
Just a small progress update this time.
I spend most of the time optimizing and doing the level design. In visual novel term, I’m making the background. tongue
But since this is 3D game now, we call it level design then.
Please take a look at the video.