A Day With Nana was rather an ambitious project. Only if I have enough funding to fulfill all the ambitious feature. But I’ve decided, instead of dropping it all together, I’ll just reduced the project into smaller and easier to accomplished project.
Rewrite the Manuscript of A Day With Nana
A Day with Nana Manuscript
From the feedback I’ve got from the demo version 0.0.1, I’ve decided to rewrite the manuscript into something all English and I removed all the weaboo references. It’s not that I don’t understand the target audience but then, I think that’s just proper thing to do. We might get some new comer who don’t understand the terminology to enjoy reading too.
However, I kind of feel that this time, the script is not so immerse.
But struggling to complete the project as main priority, I just go ahead and stop being perfectionist.
I admit I’m not a great writer to begin with. So, please forgive me for that.
Stripping of Feature
Converting from manuscript to Renpy Python script
A Day With Nana will no longer use Live2D. I am also will no longer trying to make it 360 degree view-able in VR headset or whatsoever that feature. I’ve no time, and resources to do so.
But let’s just try to make things happening.
I still hope I will complete this project and proudly show it off ass one of my work in the future.
So, as of for now, I’ll be using Renpy to make this visual novel.
It will be just a simple almost kinetic visual novel with not much ending.
Please subscribe to this new YouTube channel. smile
The new channel will be closely about game development, and finding bugs in other game developer’s games. You know, try to help each other and give some critics and feedback like how the many “let’s play” video on YouTube, just that it will be focus more on indie games.
Alright guys, my name is Wiguan and this is the first episode in this new channel that I call it game dev diary and in this episode I going to feature off on how I going to build my rig.
I will show why I will build a new system instead of using my existing iMac, and why I choose Nvidia graphic card and why DirectX and I will share my system specification as well as problems and challenges.