Download Restored For A Day With Nana
A Day With Nana Download Restored

Hello, comrades. I’ve received report that the download link for A Day With Nana beta version 0.1 have been spewing out error. Good news, it have been fixed! If you still haven’t got the link to download it, you can try to download it via the link that I’ve sent in the email. 🙂

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A Day With Nana Progress April 2017

A Day With Nana was rather an ambitious project. Only if I have enough funding to fulfill all the ambitious feature. But I’ve decided, instead of dropping it all together, I’ll just reduced the project into smaller and easier to accomplished project. Rewrite the Manuscript of A Day With Nana From the feedback I’ve got […]

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Building Computer for Game Development
GameDev Diary - Building a Computer for Game Development

[Transcribe] Game Dev Diary – Jan 14 2017 – Building a Computer for Game Development Purpose This is a transcription of a video which talk about building a computer for game development purpose. If you cannot view the video in this post, please watch the video from this url: https://youtu.be/ZqqIOjs7NSQ Introduction Alright guys, my name is […]

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A Day With Nana now VR-friendly!

There’s video in this post, so if you can’t see it in your email you might as well just come to my blog and watch it there. 3D Background So I decide to pursue the “3D” route. 3D background with 2D anime style character just like real visual novel will look like. Look at the […]

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Code Name : Cyber Robot Girl In Planning!

If you’re my friend and my circle, most probably you already know that now I’m on my way to finish “A Day With Nana“. It’s just a simple visual novel game that I’m making with Tyrano Builder, a free assets provided by my friends, my own self fantasy storyline as well as my original music […]

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UI For RPG Mobile Game

I am pretty much influenced with JRPG games like Final Fantasy, Dragon Quest and Pokemon but those game are pretty much in bird eye point of view. Since I am aiming for a 3D game, I want to control the character from third person perspective like in action RPG. After testing some mechanics, I come […]

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